回答
Anisotropic filtering-各向异性过滤非等方向滤镜Antialiasing-Gamma correction- means doing graphics color math accounting for the distortion that the color will eventually go through when displayed on a monitor.图象(灰度)校正, 亮度校正, γ校正, 非线性校正,灰度校正平滑处理Antialiasing-Setting-平滑(抗锯齿设置Antialiasing-Transparency-透明平滑处理(透明纹理抗锯齿)Conformant texture clamp-(强制)一致性纹理Extension limit-延迟限制Force mipmps 强制纹理(强制成为mipmaps)Maximum per-rendered frames最高预渲染帧数Multi-display/mixed-CPU acceleration 多种显示/混合CPU加速Texture filtering - Anisotropic mip filter optimization-各项异性mip过滤器优化Texture filtering - Anisotropic sample optimization 纹理过滤-各向异性采样优化Texture filtering - Negative LOD bias纹理过滤-消除LOD偏转Texture filtering - Quality纹理过滤-质量Texture filtering - Trilinea optimization纹理过滤-三线性优化Triple buffering 三重缓冲看我写了怎么多就给我吧,应该都是对的,我可是所有都写了的*^__^* 嘻嘻……